Unreleased Tatsu Works Game

A fantasy life-sim cosy gacha RPG with cute creatures, interesting companions and a world to explore!


I first joined Tatsu Works as a Software Engineer Intern during my final year of university. I was then converted to do full-time work as a Junior Software Engineer, working on various tasks needed in pursuit of developing this open-world RPG. While it may not have made it all the way to release, here are some of my key work highlights, in no particular order:

Technical Art

  • Water Shader R&D
  • 3D Model Validation Tool
  • Map Scene Validation Tool

Editor Tooling

  • Tool Window framework using UI Toolkit
  • Quest Data Editor
  • Combat Skill Data Editor
  • VFX Data Editor
  • Google Sheet Data Importer

DevOps

  • CI/CD build setup using JetBrains TeamCity
  • Apple iOS App Store build upload automation
  • Daily and Bi-Weekly build monitoring

User Interface (UI)

  • Game UI system refactor
  • Inventory UI
  • House System UI
  • House Furniture UI

Gameplay

  • Combat Gacha Character Skills
  • House Room and Furniture System
  • House Combat Skill System

Others