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I design games,
build software,
and create art.

Game Design and Development

I started learning how to make games in 2013, and never really stopped. I've since picked up a considerable amount of knowledge in technical and creative areas such as Game Design, Programming and Technical Art.

Software Engineering

In 2017, I set up my first website and database for a school project. Since then, I've continued to explore the world of Front-End and Full-Stack Development. If it's useful, it's worth making.


Back in 2013, I got my first copy of Autodesk Maya, and it sparked a passion that helped me develop skills as a 3D Artist, and would later inspire me to later pick up 2D Art as well, finding joy in every part of the process.